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Oculus Rift support added to Unreal Engine 4


Unreal Engine 4 will support the Oculus Rift thanks to Epic’s Integrated Partners Program, the developer announced today. The company also listed Intel, Nvidia, RealD and others as “inaugural” members of the new UE4 version of the program; member companies will contribute “tools and features that are trusted for high-quality game development” to the new engine.

The Integrated Partners Program (or “IPP”) aims to reduce development time by building commonly used middleware and hardware support directly into Unreal Engine’s toolkit – Unreal Engine 3’s IPP currently has 25 member companies, including Oculus VR.

Only a small handful of games are known to run on Unreal Engine 4 at this time, though we fully expect that number to grow as the next generation unfolds itself like the dewy morning petals of a flower wearing a head-mounted virtual reality display, or something. We may have had trouble pulling that simile back together.

Continue reading Oculus Rift support added to Unreal Engine 4

JoystiqOculus Rift support added to Unreal Engine 4 originally appeared on Joystiq on Fri, 07 Jun 2013 01:30:00 EST. Please see our terms for use of feeds.

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